It's a great day for people who hate Arcade mode.
Its a wild day in the Overwatch 2 community for both hardcore players and casual fans who love a good crossover episode. The games collaboration with One Punch Man launches today and players can complete challenges to unlock cosmetics or purchase additional skins to complete their shiny new collection.
Overwatch League fans will also get to update their in-game wardrobes today as new skins launch for multiple teams, especially those who have undergone rebrands or major transitions. The Vegas Eternal and Seoul Infernal, formerly the Paris Eternal and Philadelphia Fusion, respectively, have introduced completely new color schemes for the upcoming 2023 season. Those skins can be unlocked with Overwatch League tokens.
Beyond all the shiny skins, theres still a midseason balance patch to dig into. While season threes midseason patch isnt as hefty as others have beenand fans will absolutely be critical of the lack of major changesit does bring interesting tweaks that could shake up the meta.
Well go into the big game and hero changes, but multiple bugs relating to heroes, interactions, and maps have also been fixed. The full list of changes can be found in the balance patch post on the Blizzard forums.
Battle pass devotees will be happy to see that multiple challenges have been reworked, removed, or updated for easier progression. One of the most contentious challenges, which asks players to win five games in an Arcade mode, has been removed. In its place, players will now have to win five games in Mystery Heroes, Deathmatch, or Arcade. It offers a little more wiggle room for those who have no patience for Arcades shenanigans.
Here is the full list of challenge updates and changes:
Wrecking Ball specialists will now be able to change the aim sensitivity used while rolling around and causing chaos. Since theres a timeout for Grappling Claw, developers added a visual indicator so tanks can see when that ability is about to end.
This is a partial reversion, according to developers, of an earlier change that nerfed a few of Zaryas abilities.
Ashes stalwart companion will now prioritize enemies if theyve been dinged by her rifle. We want to enable Ashe and B.O.B. to easily assist one another more, developers said.
According to developersand most Pharah mainsJump Jet used to move Pharah forward a bit, which made the ability feel less responsive when trying to move to the side or backwards. Now, movement is directional.
Sojourns character model was apparently a bit more squirrely than developers anticipated, so theyve added a bit more volume to her hitbox. This change applies to how Sojourn is hit, not how she hits other enemies.
Developers snuck in the patchs biggest buff at the end of the notes, boosting Baptistes Immortality Field to a whopping 25 percent. This means that allies will not only be saved from elimination with Immortality Field, but theyll also walk out of it with 25 percent of their initial health instead of only 10 percent.
While professional players will likely not be swapping to Baptiste because of a single ability, this massive change could increase his pick rate at lower player ranks.