Marvel Snap’s new Series 5 card is its first genuine game-changer in a while

This card is evolving Marvel Snap in a big way.

The latest card to join Marvel Snap’s ever-growing roster of recognizable characters from the comic book universe is one of its most important and powerful in quite a long timesay hello to the High Evolutionary.

If you’ve seen Guardians of the Galaxy Vol. 3, released in theatres back on May 5, you have an idea of the jerk that the High Evolutionary is. His main goal in life as a genetic scientist is to explore DNA and unlock the potential of living beings, no matter what the cost.

In Snap, High Evolutionary’s card ability is quite fitting. Simply having him in your deck will unlock new abilities for seven different existing cards, immediately making them more playable and thrusting them and himself into the meta.

Related: Marvel Snap just made it even tougher to get the best new cards

Here’s everything to know about Snap’s newest and most powerful card.

Marvel Snap High Evolutionary card abilities

High EvolutionaryImage via Nuverse
  • Card stats: 4 Energy, 4 Power
  • Card text: At the start of the game, unlock the potential of your cards with no abilities.

The latest “big bad” card in Marvel Snap, High Evolutionary is currently indefinitely set in Series 5, joining the ranks of cards like Galactus, Thanos, and Kang the Conqueror.

And with High Evolutionary’s extremely special and unique ability, that’s probably the right call. This card opens up the door for countless new deck ideas thanks to how it evolves several of the game’s least-used cards.

Related: Marvel Snap players up in arms about lack of communication on big change in recent patch

High Evolutionary gives new abilities to all of the cards in the game that have no abilities to speak of. Cards like Shocker, Cyclops, and Abomination, previously only truly used in decks with Patriot, can now slot into multiple archetypes.

Here are all of the cards that High Evolutionary evolves, and the new abilities he unlocks:

  • Evolved Wasp: On Reveal: Afflict 2 random enemy cards here with -1 Power.
  • Evolved Misty Knight: When you end a turn with unspent Energy, give another friendly card +1 Power.
  • Evolved Shocker: On Reveal: Give the leftmost card in your hand -1 Cost.
  • Evolved Cyclops: When you end a turn with unspent Energy, afflict 2 random enemies here with -1 Power.
  • Evolved The Thing: On Reveal: Afflict a random enemy card here with -1 Power. Repeat this twice more.
  • Evolved Abomination: Costs 1 less for each enemy card in play thats afflicted with negative Power.
  • Evolved Hulk: Ongoing: +2 Power for each turn you ended with unspent Energy.

High Evolutionary may be just strong enough to build entire decks around, but he’s also a decent four-drop card that will make cards like Wasp, Misty Knight, and Shocker a lot more play than they have previously had in recent months.

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