Dendi and Qojqva explain how choosing Radiant or Dire influences pro Dota 2 matches

It was an interesting discussion.

Theres an interesting imbalance in Dota 2one that transcends lore and actually influences the outcome of matches. One faction has a significant statistical advantage over the other.

Its something veteran players have known for years. Radiant, the faction that plays on the bottom left half of the map, wins more games than Dire, the faction that plays on the top right half of the map. But does it exist at the pro level? Not quite.

There was an even 50-50 split between Radiant and Dire on the main stage of The International 11. Dire even had the upper hand in the last chance qualifier and group stage.

Image via [Valve](https://www.flickr.com/photos/dota2ti/52468137580/)

Still, TI1 winner and Dota 2 legend Dendi believes the choice between Radiant and Dire influences a pro teams draft to an extent.

I think teams definitely think about it when theyre drafting, Dendi said. Qojqva chimed in and agreed.

The Team Liquid streamer said the biggest difference is that the Dire jungle is way better to farm because the camps are closer to each other, making it a better choice for farm-centric drafts.

As for how that advantage can be balanced out, Dendi said its easier for a team on the Radiant side to control the area around Roshan, assuming theyve been able to seize control of the map.

And the best way to do that, in Qojqvas view, is to focus on destroying the tier one tower in the Dire safelane as soon as possible.

That’s why Radiant is more likely to play top side, Qojqva said.

Their insight shed more light on the kind of thought processes that are happening in the minds of pro players while drifting and strategizing. But in the end, execution is important, too.

It will be interesting to see if Radiants advantage in public matches persists in the next patch. A few tweaks of the map could make a world of difference.

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